Unfortunately, the levels in Sniper Elite aren’t designed in a way that facilitates the methodical, careful action that the game mechanics set up. Your focus is limited by a meter that depletes when Fairburne is out of breath from running, so moving slowly and patiently is key to being able to aim reliably. To help judge where you should be shooting you’re able to slow Fairburne’s breathing to focus, causing a reticle to appear on-screen that shows where your bullet is going to strike. The further away from you an enemy soldier is, the higher you’ll need to aim to account for gravity, and if it’s windy you’ll need to aim a bit to the side to correct your bullet’s trajectory as it’s blown off-target. While many shooters use a process called hitscan to fire your ammo directly where your crosshair is pointing, Sniper Elite simulates real-world physics that you need to keep in mind when aiming. The key gameplay trait in the Sniper Elite series is its realistic ballistics system. This setup could allow for a patient, stealthy dynamic that’s not often seen in realistic war games, but unfortunately Sniper Elite’s level design manages to keep pushing you back into the same open combat that every other typical shooter on the market is known for. Each mission tasks Fairburne with infiltrating hostile territory, completing an objective, and escaping. Set in the twilight of World War II, Sniper Elite stars Karl Fairburne, an American OSS agent assigned to assassinate key German targets behind enemy lines. Nice touches all, if not major additions.Sniper Elite V2 is a game confused about what exactly it wants to be. Showcasing in slow-motion the delivery of well-aimed bullets, accompanied by close-up x-rays of shattering bones and ruptured organs, it's arguably utterly gratuitous but, with the focus on a single bullet's destructive capability, really drives home the horror of war in a way many other titles can't match.īrand new content is mainly reserved for the multiplayer side – modes include the familiar Deathmatch, Capture the Flag, and Dogtag Harvest, plus Distance King which tests your ranged scope snipe skills – which now support up to 16 players, while characters from Rebellion's Zombie Army series are now playable in both multiplayer and campaign modes. V2 Remastered also packs in every bit of content from the 2012 version, including DLC missions such as the infamous 'Kill Hitler' campaign, while the series' grisly-yet-satisfying Kill Cam returns. It's pretty enough to warrant the inclusion of a Photo Mode – de rigeur for any title wanting to showcase its looks, these days – and the ability to access this at any point by clicking in both thumbsticks is a nice touch. Settings are recreated with remarkable fidelity, from the bombed-out ruins of Berlin's streets brought to life with posters, shops signs, and other details of lives abandoned, to the subterranean bunkers or train yards of the Nazi war machine whirring along with unsettling efficiency. There's a steady pace and tactical approach to each mission, as you skulk through ruins or shadowed landscapes, marking out enemy positions with your binoculars – the magnification of which doubles as a showcase of how well Rebellion has remastered the settings, with fine detail and scurrying counter-snipers clearly discernible from great distance – and finding the highest, safest vantage point from which to take them out.Īs a remastering, this is top tier stuff. However, this is far removed from the bullet-ridden shooting galleries that typically populate the genre, instead emphasising stealth, laying traps, and taking out enemies from a distance, one perfect shot at a time. Set in the dwindling days of the conflict, players take the position of elite sniper Lieutenant Karl Fairburne, dropped into Nazi territory on a mission to stop German scientists behind the development of the V-2 missile from defecting to Russia. Some seven years after its original release, Rebellion's World War II shooter returns, spruced up for modern consoles.
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